CHAPTER ONE · THE FOUNDING 10

Welcome to a world that squishes back.

Ten strange little creatures have appeared. Every one has a story. Every pack carries a permanent Archive serial. Some open parts of the world you cannot see yet.

Scroll to wake up the world

A colourful Schmiggle world filled with playful creature habitats

THE FIRST TEN

They are not SKUs.
They are trouble with serial numbers.

Tap a Schmiggle. Each one reacts differently, has a home in the Finglesphere and belongs to the first 5,000-unit production run.

YOUR PROTOTYPE VAULT

0/10 discovered on this device

THE FINGLESPHERE

A tiny map of a much bigger problem.

Move around the island. Tap the glowing nodes to meet residents. Future collections can expand outward from here without rebuilding the whole experience.

An illustrated floating Schmiggle island with rivers, crystals, bridges and creatures
NOW PEEKING ATTap a glowing location

Different corners of the world hide different personalities and future story nodes.

THE ARCHIVE SYSTEM

Every character can arrive with a different Archive tier.

Rarity is attached to the permanent toy/card serial — not to a fake resale value. The launch run is 5,000 units and the edition sizes below are the actual V1 model.

Schmiggles exploring a glowing archive laboratory

NO MYSTERY ABOUT THE RULES

Chase the discovery, not a made-up investment promise.

Odds and edition sizes are published before checkout. Numbered retired rarity tiers are never quietly reprinted under the same serial range. There are no paid digital rerolls.

THE ARCHIVE CARDS

A card that feels like it came out of the world.

Flip, tilt and inspect. Every physical toy/card pair is designed around a matching permanent serial, with room for future verification, collection tracking and guardian-safe trading tools.

01

Verified Pair

Toy + matching card serial can earn a verified badge.

02

My Vault

Future profiles can show owned characters, tiers, serials and lore progress.

03

Have / Want

Future trade matching can focus on duplicates and wanted characters, with guardian controls.

04

Lore Unlocks

Rare Archive tiers can open scenes, map areas and character files — never paid rerolls.

MINI EXPERIENCE

The Schmiggle Machine has one lever and no instructions.

Pull it. The machine will surface one of the Founding 10 and add that discovery to your local prototype Vault. Nothing is being bought, won or assigned a monetary value.

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Waiting for somebody brave enough.

CHAPTER ONE SHOP

Pick your way into the Founding 10.

Prototype cart only. The interface is ready to connect to a real commerce backend later, but this build does not pretend to process payment.

Buying is a grown-up step.

Schmiggle Finger can keep exploration playful while making purchases clear. Real checkout should use an obvious parent/guardian path and no pressure timers.

The Founding 10 gathered together among stars, crystals and clouds

MAP EDGE: UNKNOWN

The first ten are only the beginning.

Beyond this map are unopened regions, future collection symbols, sleeping stories and silhouettes that do not have names yet.

COLLECTION 02 · LOCKEDANIMATED STORIES · SIGNAL FOUNDLIVE WORLDS · DISTANT

Home
Launch base
500 units
Archive rarity
Revealed in-pack

PORTABLE MACHINE ACCESS

Pull from anywhere.

This uses the same local discovery system as the machine lower on the page.

?

No result yet.

PROTOTYPE NOTE

Built to be fun without being sneaky.

This prototype stores only local interaction state in your browser (such as your demo discoveries, intro session state and demo cart). It does not collect personal information or process payment. Future analytics and account systems should be implemented with child-safe privacy choices and clear guardian controls.

SECRET LORE · FRAGMENT 01

Something under the map is awake.

The Archive recorded eleven footsteps last night. There are only ten names on the Founding list.

That is all the Archive will say.